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I'm an tech artist in the industry and I'd love to clear up some  misconceptions about rendering and game art workflows that I frequently see  in comments from SC fans : starcitizen
I'm an tech artist in the industry and I'd love to clear up some misconceptions about rendering and game art workflows that I frequently see in comments from SC fans : starcitizen

I'm an tech artist in the industry and I'd love to clear up some  misconceptions about rendering and game art workflows that I frequently see  in comments from SC fans : starcitizen
I'm an tech artist in the industry and I'd love to clear up some misconceptions about rendering and game art workflows that I frequently see in comments from SC fans : starcitizen

Rendering Technologies from Crysis 3 (GDC 2013)
Rendering Technologies from Crysis 3 (GDC 2013)

Game Graphics Technology | 64bit, procedural, high-fidelity debating |  NeoGAF
Game Graphics Technology | 64bit, procedural, high-fidelity debating | NeoGAF

Decals - CRYENGINE 3 Manual - Documentation
Decals - CRYENGINE 3 Manual - Documentation

Confluence Mobile - Documentation
Confluence Mobile - Documentation

Decals - CRYENGINE 3 Manual - Documentation
Decals - CRYENGINE 3 Manual - Documentation

Confluence Mobile - Documentation
Confluence Mobile - Documentation

POM Decal issue - Unreal Engine Forums
POM Decal issue - Unreal Engine Forums

Decal technique from Star Citizen - Page 6 — polycount
Decal technique from Star Citizen - Page 6 — polycount

Confluence Mobile - Documentation
Confluence Mobile - Documentation

Rendering Technologies from Crysis 3 (GDC 2013)
Rendering Technologies from Crysis 3 (GDC 2013)

POM Decals - Unreal Engine Forums
POM Decals - Unreal Engine Forums

Confluence Mobile - Documentation
Confluence Mobile - Documentation

Decal technique from Star Citizen - Page 6 — polycount
Decal technique from Star Citizen - Page 6 — polycount

Decals - CRYENGINE 3 Manual - Documentation
Decals - CRYENGINE 3 Manual - Documentation

Confluence Mobile - Documentation
Confluence Mobile - Documentation

Decals - CRYENGINE 3 Manual - Documentation
Decals - CRYENGINE 3 Manual - Documentation

Confluence Mobile - Documentation
Confluence Mobile - Documentation

POM Decal issue - Unreal Engine Forums
POM Decal issue - Unreal Engine Forums

Decal technique from Star Citizen - Page 5 — polycount
Decal technique from Star Citizen - Page 5 — polycount

POM Decal issue - Unreal Engine Forums
POM Decal issue - Unreal Engine Forums

POM Decal issue - Unreal Engine Forums
POM Decal issue - Unreal Engine Forums

Decals - CRYENGINE 3 Manual - Documentation
Decals - CRYENGINE 3 Manual - Documentation

Rendering Technologies from Crysis 3 (GDC 2013)
Rendering Technologies from Crysis 3 (GDC 2013)

POM Decal issue - Unreal Engine Forums
POM Decal issue - Unreal Engine Forums

Crytek-HQ.com - CryENGINE Free SDK - UPDATE 3.5.8
Crytek-HQ.com - CryENGINE Free SDK - UPDATE 3.5.8